iDither release notes
BETA VERSIONV6.11
Changes in this version
- Added the Focus Brush so palette recommendation can prioritize a painted region while the full model is still colored and exported; later updates expanded it to multi-primitive models and Safari/native-geometry workflows.
- Moved palette recommendation and published match quality to the original GLB appearance, then added higher-detail sampling, tail-aware fidelity scoring, and a projected-appearance gamma fix for repaired or simplified browser geometry.
- Added physical-endpoint isolation and mesh-wide neutral continuity, followed by linear-light Black/White-to-virtual coverage so dark and light transitions remain smooth without relaxing Close View cadence safety.
- Added zero-upload No-Dither analysis, direct 3MF export from inactive palette rows, and generated-cavity support blockers.
- Redesigned Make Inside Hollow around a constant four-pass shell and added manifold-safe indexed 3MF export plus multi-primitive manifold simplification.
- Added predicted-print GLB download using the repaired/hollowed printable geometry, including native geometry handoff for Safari/server analyses.
- Improved Safari/WebKit routing, progress reporting, palette backend policy, staged derived-share transport, and homepage/shared-analysis resilience.
- Improved GLB sampling fidelity for transparency, material strata, texture filtering, and alternate UV channels, and added an exact-match path for low-cardinality source palettes.
- Hardened mixed-color export around exact physical-layer cadence proofs and fixed 0.08 mm Close View execution for the 6.11 cadence-safe export path.
You’re viewing an older beta. Select V7.0 in the version list for the current changes.